More inexpensive ebook goodies!


You can now download Yoon Ha Lee's Ninefox Gambit for only 0.99$ here. This book has been garnering a lot of rave reviews, so you might want to check it out!

Here's the blurb:

To win an impossible war Captain Kel Cheris must awaken an ancient weapon and a despised traitor general.

Captain Kel Cheris of the hexarchate is disgraced for using unconventional methods in a battle against heretics. Kel Command gives her the opportunity to redeem herself by retaking the Fortress of Scattered Needles, a star fortress that has recently been captured by heretics. Cheris's career isn't the only thing at stake. If the fortress falls, the hexarchate itself might be next.

Cheris's best hope is to ally with the undead tactician Shuos Jedao. The good news is that Jedao has never lost a battle, and he may be the only one who can figure out how to successfully besiege the fortress.

The bad news is that Jedao went mad in his first life and massacred two armies, one of them his own. As the siege wears on, Cheris must decide how far she can trust Jedao--because she might be his next victim.

Quote of the Day

Truth is the most deceiving of lies.

- L. E. MODESITT, JR., Recluce Tales (Canada, USA, Europe)

About halfway through this one and it's definitely one of my favorite reads of the year! =)

Ken Liu contest winner!

Our winner will receive a copy of Ken Liu's The Wall of Storms, compliments of the folks at Saga Press. For more info about this title: Canada, USA, Europe.

The winner is:

- Sean Novicki, from Van Nuys, California, USA

Many thanks to all the participants!

More inexpensive ebook goodies!


You can now get your hands on the digital edition of Glen Cook's Gilded Latten Bones for only 1.99$ here.

Here's the blurb:

For Garrett, P.I., loyalty and love come a close second to survival...

Garrett's attempt at domestic bliss with the fiery Tinnie Tate is sidetracked when he waylays a pair of home intruders and learns they've been paid by an unknown source to kidnap Tinnie. But as Garrett rushes to find out who is trying to push his buttons, his best friend is attacked. Now, Garrett has to track down both malefactors.

Unless they're really one and the same-in which case Garrett might be next...

Quote of the Day

Men lie. So do women. The coins do not. They only allow men to deceive themselves.

- L. E. MODESITT, JR., Recluce Tales (Canada, USA, Europe)

This week's New York Times Bestsellers (December 5th)

In hardcover:

Michael Chabon’s Moonglow debuts at number 11.

James Luceno's Star Wars: Catalyst is down seven spots, finishing the week at number 17.

In paperback:

Stephen King's The Bazaar of Bad Dreams is up five positions, ending the week at number 3.

Ted Chiang's Story of Your Life and Others is up two spots, finishing the week at number 6 (trade paperback).

Ernest Cline's Ready Player One returns at number 13 (trade paperback)

More inexpensive ebook goodies!


You can now download The Very Best of Tad Williams for only 1.99$ here.

Here's the blurb:

Within these pages you will find such delightful and curious things as a strange storytelling vampire, two woefully-overmatched angels, a dragon in cahoots with a knight and a witch, an ineptly duplicitous fish, the loyal robot butler of Werner Von Secondstage Booster, and the Greatest Wizard of All (disputed).

Dreamweaver


Dreamweaver is the last installment in C. S. Friedman's The Dreamwalker Chronicles. The series was originally meant to be comprised of more books, but the author elected to wrap things up and make this a trilogy while writing the second volume. Based on Dreamwalker, it was evident that this was a series brimming with potential. Upping her game in Dreamseeker, the second installment, Friedman promised a good finale to come. And I'm pleased to report that it's pretty much mission accomplished for the author!

And although Dreamweaver closes the show in satisfying fashion, it remains thoroughly YA in style and tone. As such, like its predecessors, it is a world away from the dark science fiction and fantasy series/novels Friedman has become renowned for. Which means that this one is only for those readers who have enjoyed the first two volumes. Those who have found these YA titles offputting will find nothing in Dreamweaver to help change their opinion regarding The Dreamwalker Chronicles as a whole. Yet they can rejoice, for Friedman announced last year that her next work will be set in the same universe as the novel This Alien Shore!

Here's the blurb:

When Jessica Drake learned that her DNA didn’t match that of her parents, she had no idea that investigating her true heritage would put her family’s lives in danger, and ultimately force her to cross into another world.

There, in an alternate Earth dominated by individuals with frightening mental powers called Gifts, Jessica learned of a curse within her blood, one so terrifying that all who possessed it were destroyed on sight. For she is a Dreamwalker, and the same dark Gift that allows her to enter the dreams of others will eventually destroy her mind and spread insanity to all around her.

Now the deadly wraiths known as reapers, created to hunt down the last Dreamwalkers, are starting to target her family. In order to destroy them she must seek out a mysterious shapeshifting tower where the secret of the reapers’ creation—and her own Dreamwalker heritage—can be found. Joining forces once more with the ex-Shadow Isaac and loremaster Sebastian, she travels to the Badlands, a region on the alternate Earth from which no traveler has ever returned.

But her efforts to unlock the secrets of the past will soon ignite the flames of an ancient war, as the deadand the undead gather to fight their final battle against the Dreamwalkers—with Jessica and Isaac on the front lines, and the fate of her entire homeworld at stake.

Worldbuilding has always been an aspect in which Friedman shines. And yet, by specifically trying to write something less dark and complex, I felt that there was a certain lack in that facet of her writing when I first read Dreamwalker. The potential for more complexity and more darkness was definitely there, no question. C. S. Friedman certainly upped her game in the second volume and, as was her objective, said complexity and darkness did build up. Isaac's storyline, in particular, added more depth to this tale. Dreamweaver unveils the truth about the Dreamwalkers and the Shadows and what led to the destruction of the former. But considering that these secrets were probably meant to be unveiled gradually over the course of a number of installments, it felt a bit rushed to get all these revelations within the bounds of a single novel.

I felt that characterization was an issue in the second volume. In Dreamwalker, Jessica Drake's point of view shared the spotlight with her brother Tommy, as well as her friends Rita, Devon, and Isaac. In my opinion, having such a well-balanced perspective helped move the tale forward and definitely made for a more enjoyable reading experience. Understandably, the plot has its own demands and Dreamseeker was mostly told from the POVs of Jesse and Isaac. Both of them are well-drawn, three-dimensional characters that remain true to themselves. It's just that on their own, when they must carry the weight of the entire tale on their shoulders, independently they're not as compelling protagonists as they were as part of a collective unit. The bulk of Dreamweaver is once again told from Jesse and Isaac's perspectives. Probably due to the fact that half of the novel focuses on the endgame of the series, I found their points of view more interesting this time around. Alia Morgana occasionally gets a POV chapter, as her machinations land her in a precarious position. The same goes for Sebastian Hayes, who remains the most captivating character of this trilogy. There are a few more POVS spread throughout the book, but this remains Jesse and Isaac's story for the most part. It would have been nice to get Ahota's perspective, as she was by far the most fascinating character they met in the Badlands.

In terms of rhythm, unlike Dreamseeker, this final volume is as fast-moving as Dreamwalker. Especially once they venture into the Badlands in search of the Dreamwalkers' shape-shifting tower. As I mentioned, some of these revelations were likely meant to be explored over the course of a few books, so wrapping everything up in this one made for an endgame that sometimes felt a bit rushed. Still, even if a few plotlines got resolved rapidly and led to an ending that was a little too neatly done for my taste, Dreamweaver brings this series to a satisfying conclusion. The door is left open for potential sequels, but Friedman ties up all the loose ends.

Writing the Magister trilogy took a lot out of C. S. Friedman and she needed a much-deserved break from that sort of thing. That series was by far her most densely written, aggressively dark, and adult-themed work, and it took six years of her life to complete. Hence, Friedman wanted to write something shorter, something more linear, with a plot that wasn't as convoluted, with a much faster pace. Something that her younger fans could relate to a bit more. And yet, she also wanted to write something her adult fans would enjoy as well. Whether or not The Dreamwalker Chronicles managed to do just that depends on who you ask. I understand why SFF authors like Joe Abercrombie and C. S. Friedman would want to try to tap into that lucrative YA market. They are not the first and they won't be the last. I for one am happy that they have both reached the end of their YA series and will now concentrate on adult-oriented speculative fiction works. That's how they each made a name for themselves and the genre needs such authors writing at the top of their game.

Looking forward to what comes next!

The final verdict: 7.5/10

For more info about this title: Canada, USA, Europe

Extract from Jacqueline Carey's MIRANDA AND CALIBAN


Here's an extract from Jacqueline Carey's forthcoming Miranda and Caliban, courtesy of the author! For more info about this title: Canada, USA, Europe.

Here's the blurb:

A lovely girl grows up in isolation where her father, a powerful magus, has spirited them to in order to keep them safe.

We all know the tale of Prospero’s quest for revenge, but what of Miranda? Or Caliban, the so-called savage Prospero chained to his will?

In this incredible retelling of the fantastical tale, Jacqueline Carey shows readers the other side of the coin—the dutiful and tenderhearted Miranda, who loves her father but is terribly lonely. And Caliban, the strange and feral boy Prospero has bewitched to serve him. The two find solace and companionship in each other as Prospero weaves his magic and dreams of revenge.

Always under Prospero’s jealous eye, Miranda and Caliban battle the dark, unknowable forces that bind them to the island even as the pangs of adolescence create a new awareness of each other and their doomed relationship.

Miranda and Caliban is bestselling fantasy author Jacqueline Carey’s gorgeous retelling of The Tempest. With hypnotic prose and a wild imagination, Carey explores the themes of twisted love and unchecked power that lie at the heart of Shakespeare’s masterpiece, while serving up a fresh take on the play’s iconic characters. It is a dazzling novel.

Enjoy!
-------------------------

It is a good many days before Papa is prepared to summon the wild boy. He chides me for impatience when I can bear it no longer and ask him when he means to do so.

“Are you a magus to chart the heavens?” he asks me. There is a cutting edge to his voice that warns me I have overstepped my bounds, and something inside me shrinks at the sound of it. “Can you tell me when the stars will be favorable for this endeavor?” I shake my head no and Papa waves one hand in dismissal. “Then importune me no more.”

I swallow my impatience and hold my tongue.

Of course there is a great deal more to Papa’s art than the simple notion of like drawing like on which it is founded. I know this although I understand but the merest portion of it.

I know that God in His heaven is the highest of highs, and there are nine orders of angels that sing His praises. Between earth and heaven are the celestial spheres, and the planets whose emanations influence all that happens here on earth.

There are seven planets, which are called the Seven Governors, and they are the sun and the moon, of course, and Venus and Mercury and Mars and Saturn and Jupiter; and each of them have secret names, too. Those are the names Papa chants every morning at sunrise to draw down their influence.

I know that the planets follow a wandering path within their spheres and the fixed stars move with the turning of their sphere, and that some conjunctions are good and some are bad. Also there are things in nature which attract the planets as like draws to like, and that the good Lord God has placed everything in nature for man’s disposal.

And that is what I know.

Oh, and there are stories written in the gathering of the stars. When Papa is in a rare good humor, he tells them to me.

I think waiting would be easier if Papa would only tell me how long until the conjunction of the planets will be favorable for summoning the wild boy, but mayhap it is a more difficult tally to reckon than how many eggs a hen has laid in a week. Although that is not always easy either. Unless they are broody, hens do not always stay on their nests.

Alas, when Papa tells me at last that he means to summon the wild boy on the morrow, he tells me that one of the hens must be sacrificed in the attempt; a white hen to attract the moon’s influence. There is only one pure white hen and that is my Bianca.

I cannot contain my tears, but Papa is gentle at first. “You’ve kept your tally well, child, but ‘tis time a new brood were hatched and ‘twere best done while summer’s warmth lingers,” he says kindly. “Think on it. In a month’s time, you’ll have chicks to console you.”

That may be, but a chick is not the same as my sweet Bianca. “Would not one of the others serve?” I plead. “Bianca is yet a better layer than Nunzia.” Papa’s expression changes. I look down to avoid his gaze. “Forgive me, Papa. It is only that she is my favorite.”

“I cannot change the laws that govern the planets and their correspondences, Miranda,” he says. “And I should hope that your devotion to your father casts a longer shadow than your fondness for a mere hen.”

Fresh tears prick my eyes at the thought that Papa should think such a thing. “Of course!”

Papa nods. “Very well then.”

I spend hours in the kitchen garden and make much of Bianca that afternoon, holding her in my lap and petting her soft white feathers. She is content to nestle against me in the hot sun. Claudio struts nearby, pecks at the dirt, and looks askance at us.

I wish that Papa’s spell called for a rooster, but that is a piece of foolishness. Were it not for Claudio, there would no chicks in the offing. Such is the way of the world.

In the small hours of the night, a storm breaks over the island. Gales of wind howl through the palace; outside its walls, jagged spears of lightning pierce the heavens as the rains lash down. The distant sea must be wave-tossed and raging, a thought that fills me with unspeakable terror.

I cower beneath my bed-linens and think about the wild boy, wondering where he takes shelter from the storm.

I wonder if he is as frightened as I am.

Outside the palace wall in the front courtyard, the spirit trapped in the pine tree begins to wail, awakened by the storm. It is a terrible sound, keening and filled with fury and anguish. Papa should like to free the spirit, for he believes it is far more powerful than any of the simple elementals, but thus far he has been unable to find the key to the curse that binds it, and I am secretly grateful for it. I huddle on my pallet, pull the linens over my head, and wait for the storm to pass.

In time it does. The wind ceases to roar and the dinning rains lessen to a patter. The spirit in the pine falls silent, and I sleep.

I awaken to Papa giving me a gentle shake in the grey darkness before the dawn. “Miranda,” he says. “It is time.”

The air smells of wet stone and dust. I suppose dust is no longer dust when it is wet, but it has the same smell, which is different from the smell of soil or mud. Papa is clad in white robes trimmed with pale blue and silver embroidery. I cannot see the color in the dim light, but the silver thread glints and I know the other is pale blue. There are pouches strung from his belt and the hilt of a dagger protrudes from it. He carries his wooden staff as well as a little silver bowl that hangs from a chain. The latter sways as he walks, smoke trickling from holes that pierce the lid so that I know the bowl contains embers.

In the garden outside the kitchen, the patchy grass is wet beneath my bare feet. When Papa bids me retrieve Bianca, I weep silently, but I do not disobey. Bianca clucks in sleepy protest, but she suffers me to wrap her in the folds of my makeshift gown and bind her wings at her sides.

Holding her fast, I follow Papa through the palace gate and into the front courtyard where the great pine stands.

Another time, it would gladden my heart to be allowed to attend Papa in the practice of his art, but I cannot be glad today. Not with Bianca cradled trusting in my arms and the memory of the storm’s fury and the pine spirit’s cries ringing in my ears. At least the spirit remains quiet as Papa turns to face the eastern sky behind the palace and chants the music of the spheres.

Papa’s deep voice makes the air tremble, and it trembles twice over as the planets in their distant spheres pour down their emanations in response and the rising sun turns the sky to gold. It is impossible to remain unmoved at the beauty of it; but when it is over he turns to me.

“Now you must give me the hen and tend to the thurible,” he says to me, tucking his staff in the crook of his arm and putting out one hand.

I pass Bianca carefully to Papa. He tucks her against his side and gives me the hanging bowl’s chain to hold. Thurible. So that is its name. I clutch the chain tightly and look away as Bianca begins to struggle. At least her end is a swift one. Out of the corner of one eye, I see Papa drop to one knee and the silver flash of his dagger as he beheads her. He keeps her body pinned to the flagstones while it twitches in its final throes.

My breath catches in my throat and one small sob escapes me. I fight to swallow the others.

Still kneeling, Papa lifts the lid of the thurible. Reaching into the various pouches hanging from his belt, he retrieves handfuls of aromatic herbs and casts them onto the coals. Fragrant smoke arises. Replacing the lid, he rises and takes the thurible from me, swinging it gracefully on its chain. With his other hand, he holds his staff aloft. Sunlight sparks from the crystal atop it. “May God bless you, O Moon, you who are the blessed lady, fortunate, cold and moist, equitable and lovely,” Papa intones. “You are the chief and the key of all the other planets, swift in your motion, having light that shines, lady of happiness and joy, of good words, good reputation, and fortunate realms.”

I wait quietly as he continues the invocation, my hands clasped before me. I am grateful that Papa has not dismissed me. Overhead the sky lightens to blue, the pale blue of the embroidery hemming his robe. The day will be clear after the night’s storm. Strange to see, the moon is visible in the morning sky, a ghostly white orb.

It is not quite full. I imagine that the Lady Moon turns her face away out of modesty, yet listens attentively to Papa’s prayer.

I try to keep my gaze trained upon her. I pretend to myself that this is because it is the polite thing to do, but also it is because I do not want to look down. When I blink, at the bottom edge of my gaze I see whiteness below me; white feathers stirring in the light breeze. There will be red blood splattering the rain-washed paving stones, too.

“Camar, Luna, Mehe, Zamahyl, Cerim, Celez!” Papa calls to the moon. “By all thy names I invoke thee that you hear my petition!”

He kneels once more, swinging the thurible around himself in a circle, then rises and repeats the invocation.

My feet grow sore from standing on the flagstones. I shift my weight from one foot to another.

I do not believe that it required so great a working of Papa’s art to summon Oriana the first time, but then she is a mere beast, no matter how wilful. A man is a reflection of God himself, and that is another matter.

I think the wild boy is a man, or at least a boy. I cannot be wholly sure, for I have never seen him clearly. When he spies upon me from the garden wall outside my bedchamber, he is clever about lurking in the dappled shadows. Still, I feel almost certain that he means me no harm. I cannot say that is always true of Oriana, who butts me with her bony head and the hard nubbins of her horns when she is in a foul mood.

The sun climbs overhead and the morning grows hot. I feel prickly with sweat and hollow with hunger.

Papa finishes a third recitation of his invocation, stands, and sets aside the thurible. Now he holds forth a new amulet strung around his neck on a chain. It is in the form of a silver cage wrought in a sphere, and there are strands of coarse black hair wrapped around the silver wires.

“By the strength of mine art and the very hairs of thine head, I summon thee!” Papa says in a commanding voice, thumping the metal-shod heel of his staff on the flagstones. “Come forth!” We wait.

I had not reckoned on waiting so long; but of course, that is foolish, too. The wild boy might be near or far. He is free to roam the whole of the isle, and it is almost half a league from the palace to the seashore alone.

Papa stands tall and motionless, as though an eternity might pass without his noticing, his gaze fixed on the east. His hair, which is long and iron grey, spills over his shoulders. The faint breeze stirs his hair and his beard, which is also iron grey marked with two streaks that yet remain black.

I am thirsty, too.

Our shadows grow smaller as the sun climbs. The spirit trapped in the great pine lets out a wail, unexpected and plaintive. I jump at the sound of it, but Papa only glances at the tree. “Be at peace, gentle spirit,” he murmurs. “It is my hope that this endeavor will one day bear fruit that may aid thee.”

I am not sure what he means by it, but the spirit falls silent.

And still we wait, until it seems to me that I have never done aught else save stand in this courtyard beneath the hot sun, footsore and hungry and parched. I grow so terribly weary that even a glimpse of the still body of my poor sweet Bianca no longer moves me to tears. It is merely another object with no more or less value than any other object. Only a strong desire to make Papa proud keeps me from begging to be excused. I fear that were I to do so, it would be a year or more before he would trust me to attend him in the practice of his art.

At last, there is motion in the distance; a hunched figure approaches on the horizon.

The wild boy is coming.

Extract from L. E. Modesitt, jr.'s RECLUCE TALES


Here's an extract from L. E. Modesitt, jr.'s Recluce Tales, a collection of short stories set in the Recluce universe, compliments of the folks at Tor Books. For more info about this title: Canada, USA, Europe.

Here's the blurb:

For over a thousand years, Order and Chaos have molded the island of Recluce. The Saga of Recluce chronicles the history of this world through eighteen books, L. E. Modesitt, Jr.'s most expansive and bestselling fantasy series.

Recluce Tales: Stories from the World of Recluce collects seventeen new short stories and four popular reprints spanning the thousand-year history of Recluce. First-time readers will gain a glimpse of the fascinating world and its complex magic system, while longtime readers of the series will be treated to glimpses into the history of the world.

Modesitt's essay “Behind the ‘Magic’ of Recluce” gives insight into his thoughts on developing the magical system that rules the Island of Recluce and its surrounding lands, while “The Vice Marshal's Trial” takes the reader back to the first colonists on Recluce. Old favorites “Black Ordermage” and “The Stranger” stand side-by-side with thrilling new stories.

Enjoy!
-----------------------------

"A Game of Capture"

There are games for pleasure, and then there are other games.

The lower limb of the white sun had barely touched the gray-green waters of the Gulf of Candar on that late harvest day when the two black engineers settled onto opposite sides of the Capture board in the rear corner of Houlart’s.

Aloryk set down his mug of dark lager, pulled a handful of coppers from his wallet and juggled them in his hand, then closed his fist and laid it on the wood bordering the inlaid lattices of the board, lattices with depressions for the polished black-and-white stones. “Odd or even?”

“Even,” replied Paitrek, brushing back his thinning black hair as he eased the chair in which he sat closer to the table, the top of which was effectively the Capture board. He took a swal- low of his golden ale, then set down his mug.

Aloryk turned his hand and unclenched his fist. Four cop- pers lay in his palm. “Even it is.”

“Black.” Paitrek picked up one of the black stones from its well-crafted box and placed it on the corner depression of a four-lattice.

Aloryk countered by placing a white stone on the corner of a three-lattice near the center of the board.

“You always do that,” offered a third voice from seeming emptiness.

Aloryk looked up to see Faynal appear, smiling at him. “It works. And I hate it when you sneak up like that.”

“Sometimes, it works. Sometimes, it doesn’t. You need to be more unpredictable. Chaos is. And I need to practice concealments. It’s harder to avoid detection with people who know you.”

“That makes it hard on your friends.”

“You’re ignoring my point about the center opening,” said Faynal. “It’s still chaotic.”

“Tell that to the High Wizard of Fairhaven.” Aloryk noted that Paitrek had added another black stone, in a way that could either create another lattice or complete a four. He debated for an instant before adding a white next to his first, then added, “You fuzzy air mage.” He grinned.

“Spoken like an engineer.” Faynal shook his head, and made his way toward the front door, doubtless hurrying home to his consort.

Aloryk took another swallow from his mug. He was thirsty. As he set it down, he realized that a blond man seated alone at a table for two against the wall had turned to listen to the last few words of his exchange with Faynal. His jacket was the kind worn by Nordlan merchant officers, not that Aloryk had seen many, but merchanters were welcome ashore in Nordla, unlike the officers and crews of warships, and Houlart’s was close enough to the piers that some did eat there. On the other hand, warships weren’t even allowed in the harbor except by approval of the Council. Belatedly, he added a white stone to a four-lattice bordering one edge of the board.

Paitrek positioned a black stone away from his others, then lifted his mug and gestured to the board.

“Who’s the stranger?” Aloryk murmured as he looked up from the board after playing his next stone, convinced that the merchant officer was covertly studying them. He couldn’t tell from the sleeve markings whether he was a junior officer or more senior.

Paitrek looked up and frowned. “Never saw him before. He’s junior. Third mate of some sort. Concentrate on the game. I’ll have you blocked if you don’t. Then you won’t be able to complete any lattices on that side.” He reached for his mug.

Aloryk shifted his attention back to the board for the next several moves, until he realized the Nordlan had moved to ob- serve the game. Sometimes, other engineers came by and commented, but this was the first time Aloryk had seen an outsider do so.

“What is the game?” The officer spoke Temple without an accent, but perhaps a trace too precisely.

“Capture,” answered Paitrek.

“I have never seen its like before. What is the goal?”

“The black player has to build a connected set of lattices, comprising at least fifteen stones, that cannot be surrounded. The white’s goal is to keep the lattices from being connected while creating a single line from one side of the board to the op- posite side. The white player can go either the width or the length of the board.”

“Then it is a strategy game.” “Of sorts,” said Paitrek dryly.

The Nordlan studied the board for a short time, frowning, before saying, “Are you two engineers or mages?”

“Why do you ask?” Paitrek looked vaguely annoyed as he placed another black stone.

“I have not been to Nylan before. All I have heard is that mages wear black and engineers wear black, but there are no markings to tell one from the other.”

“That’s because, if you can’t tell, it shouldn’t matter,” replied Aloryk, returning his attention to the board.

“That is like saying one Nordlan is the same as another Nordlan.” The merchant officer sounded amused.

“I suppose so,” replied Paitrek disinterestedly. “Capture is all about balance,” offered Aloryk. “So is engineering. Is that why you play it?”

Aloryk suddenly realized what bothered him about the Nord- lan. Nordlans spoke more like Hamorians, and there weren’t any Temple speakers anywhere in Nordla, not that Aloryk had heard. So where had a Nordlan merchant officer learned to speak such good Temple? Also, an outland engineer wouldn’t usually equate balance with engineering, since they didn’t use mage- forged black iron.

Without looking up from the board, he studied the Nord- lan with his limited order senses, not that his abilities were anywhere close to those of Faynal. On the surface, the Nordlan seemed to be much like any other outlander, and even many on Recluce—a swirl of order around him, dotted with hints of chaos . . . except that Aloryk could sense nothing below that surface, nothing at all. “You an engineer?” Aloryk asked as he placed a white stone on the opposite side of the Capture board from where he’d placed the last one, except the position was “lower.” He ignored Paitrek’s quizzical glance.

“I am not. I am a junior navigator.”

Junior navigator? Just what merchant vessel could afford that kind of extra officer? “On what ship?” Aloryk forced his eyes back to the board and Paitrek’s next move.

“The Pride of Brysta.”

“Must be more profitable than most merchanters to carry two navigators.” Aloryk didn’t look at the Nordlan who likely wasn’t anything of the sort, but concentrated on the board for several moments before adding another white stone at an angle to the one he had previously played. “Of course, I’m just a ju- nior engineer.” Those words were the opening to another game. “You work on building the black ships?” The Nordlan’s tone was idle, as if he had asked about the weather.

“That’s no secret. Any engineer who wears blacks does, in some way or another.” After Paitrek placed his next stone, Alo- ryk could see the possible multiple linkages that Paitrek was setting up, and he placed a white stone to block the easiest linkage.

“There are no other engineers in Nylan?” The not-Nordlan sounded honestly surprised.

“Shipwrights, but not engineers,” replied Aloryk. “Their yards are on the south side of the harbor.”

Paitrek placed a black stone, and Aloryk placed his white next to the one he had just positioned.

“But . . . they do not use engineers?”

“All low-powered steam engines operate the same way. So do all sails.” Aloryk shrugged. “Generally speaking, anyone looking for an engineer around here either doesn’t understand, or is the sort of person that the black mages will take an interest in.”

“Are black engineers not working ordermages?”

“Oh, we can tell when there are others around who can handle chaos or order, sometimes even when they’re so good that they can shield what lies beneath the surface. But we work with engineers’ tools on very hard metal.” Aloryk placed an- other white stone, linking the three in the middle. “We leave containing chaos—except in games like Capture—to the true order-masters.”

“But your black iron confines chaos, does it not?”

“Let’s just say that it does what it’s supposed to.” Aloryk looked to Paitrek, who had just placed another black stone.

“Doesn’t Maitre Thurmin come in before he heads out to brief the patrollers?” Aloryk knew Thurmin often did, so that even if the not-Nordlan could sense his order-chaos flows, he wasn’t lying and the fact that it was a question as well should keep his personal chaos level low.

“Sometimes, he does. Sometimes not. He doesn’t like to follow a routine. That’s what I’ve heard.”

Aloryk added to his center line, blocking Paitrek from linking a three- and a four-lattice, then looked up at the merchant officer who was far more than that. “You know, don’t you, that we exile our own children if they’re chaos-wielders, or even if they’re natural ordermages who can’t gain complete control of their abilities.”

“I have heard that. I do find that hard to believe, that Recluce would waste such abilities.”

“We don’t waste them,” said Aloryk, watching as Paitrek placed another black stone. “We just let other lands benefit. Just a couple of years ago, maybe fifteen or twenty, we sent a natural ordermage to Hamor. He ended up saving the Emperor or some such. And then there was my cousin’s great-uncle. He liked gaming too much, and he ended up borrowing from a Suthyan trader. He used his access to the engineering halls to copy black ship plans so that he could give them to the Suthyan to pay off what he owed. He was found dead in the halls with the copies of the plans, frozen solid. Suthyan traders were prohibited from landing anywhere on Recluce for more than ten years. Destroyed the factor’s business, I heard.” Those two examples Aloryk knew well. He’d heard of the first for years, and he’d gotten more than a little tired of hearing about the trials experienced by Dynacia’s widowed aunt Almyra.

“Frozen solid? I do not understand.”

“Put him in a state of perfect order. Removed all the chaos from his body.” Aloryk added a white stone to the one on the left side of the board. “The maitres have such perfect control that even we can’t sense where they are.”

“Nope,” added Paitrek, “tends to keep one a bit honest.” He looked to Aloryk. “Your play.”

“You really think you can get all three of those lattices together?” Aloryk was just talking. He’d been concentrating more on the not-Nordlan than on the game, and there was only a slim chance he could even salvage a draw.

“You’ll have to see.”

“I find that hard to believe, that they are so skilled,” the not-Nordlan finally said.

While Aloryk had never been able to master a full conceal- ment, he could, for a short time, shield himself from all chaos— as could most successful engineers, those who survived. He did so, while playing another white stone, and saying, “We’re just engineers, nothing to compare to the great mages. They can do so much more. Of course, they probably wouldn’t bother some- one returning to his ship. They could certainly tell if he were telling the truth.” He looked to Paitrek. “Your turn.”

Paitrek immediately placed a white stone. “That’s a double-lattice.”

Aloryk placed a white stone to block Paitrek from immediately linking the double to a three-stone lattice, knowing he was only delaying the inevitable.

Paitrek countered by completing a three-lattice positioned either to link to the other side of the existing double or to com- plete a double on the far side.

Aloryk blocked that, but Paitrek completed the double.

In turn, Aloryk extended his center, but he could see that he was going to lose. He glanced up, but the Nordlan had left. Only a faint lingering sense of chaos remained, a sense that Aloryk hadn’t detected before.

He managed a faint smile, then lifted his mug and took a deeper swallow, before returning his full concentration to the game.

Five moves later, Paitrek linked his two groups of lattices. “You see. I won.”

Aloryk smiled. “I think we all won.” But his words were barely loud enough for Paitrek to hear.

“Another game?”

“I think not. I’ve enough games for tonight.”

Paitrek grinned. “You played that other game pretty well.” “I thought so. We’ll have to stop and tell the guards. He might be smart enough to go back to his ship. If not . . .” He’ll experience perfect order.

The two engineers replaced the stones in their respective boxes, then stood and walked toward the door.

More inexpensive ebook goodies!


You can now download L. E. Modesitt, jr.'s The Magic of Recluce for only 2.99$ here!

And here's the blurb for The Magic of Recluce:

With The Magic of Recluce, L.E. Modesitt made his impressive hardcover debut, breaking out in wide scope and grand scale with a novel in the great tradition of the war between good and evil in a wonderful fantasy world. Modesitt had been producing fast-paced, slickly-written novels of SF adventure, often compared to the work of Keith Laumer and Gordon R. Dickson. Then, in his biggest and best book yet, he broadened his canvas and turned to fantasy and magic, stepping immediately into the front rank of contemporary fantasy writers.

The Magic of Recluce is a carefully-plotted fantasy novel of character about the growth and education of a young magician. In it, Modesitt confronts real moral issues with gripping force, builds atmosphere slowly and convincingly and gives his central character, Lerris, real intellectual challenges. This is the kind of highly-rationalized fantasy that Poul Anderson and Gordon R. Dickson write when they write fantasy, colorful and detailed.

He is given the standard two options: permanent exile from Recluce or the dangergeld, a complex, rule-laden wanderjahr in the lands beyond Recluce with the aim of learning how the world works and what his place in it might be. Many do not survive. He chooses dangergeld.

Though magic is rarely discussed openly in Recluce, it becomes clear, when Lerris is sent into intensive training for his quest, that he has a natural talent for it during his weapons lessons. And he will need magic in the lands beyond, where the power of the Chaos Wizards reigns unchecked. He must learn to use his powers in an orderly way or fall prey to Chaos.

Lerris may resent order, but he has no difficulty choosing good over evil. As he begins his lonely journey, he falls into the company of a gray magician, once of Recluce, who tutors him in the use of magic and shows him some of the devastation caused by the Chaos Wizards in the great wars between Chaos and Order of past times.

Lerris pursues a quest for knowledge and power that leads him across strange lands, through the ghostly ruins of the old capitol of Chaos, down the white roads of the Chaos Wizards to a final battle with the archenemy of Order, discovering in the end true control of magic, true love, and the beginning of true wisdom. An epic adventure, The Magic of Recluce0, is a triumph of fantasy.

The Magic of Recluce is the first book of the saga of Recluce.

Ursula K. Le Guin contest winner!

Thanks to the folks at Saga Press, this lucky guy will get his hands on a set of Ursula K. Le Guin's The Found and the Lost (Canada, USA, Europe) and The UnReal and the Real (Canada, USA, Europe)!

The winner is:

- Nate Pruett, from Cedar Rapids, Iowa, USA

Many thanks to all the participants!

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You can get your hands on the digital edition of Paul Kearney's excellent The Wolf in the Attic for only 0.99$ here. One of the best fantasy titles of 2016, no question!

Here's the blurb:

1920s Oxford: home to C.S. Lewis, J.R.R. Tolkien... and Anna Francis, a young Greek refugee looking to escape the grim reality of her new life. The night they cross paths, none suspect the fantastic world at work around them.

Anna Francis lives in a tall old house with her father and her doll Penelope. She is a refugee, a piece of flotsam washed up in England by the tides of the Great War and the chaos that trailed in its wake. Once upon a time, she had a mother and a brother, and they all lived together in the most beautiful city in the world, by the shores of Homer's wine-dark sea.

But that is all gone now, and only to her doll does she ever speak of it, because her father cannot bear to hear. She sits in the shadows of the tall house and watches the rain on the windows, creating worlds for herself to fill out the loneliness. The house becomes her own little kingdom, an island full of dreams and half-forgotten memories. And then one winter day, she finds an interloper in the topmost, dustiest attic of the house. A boy named Luca with yellow eyes, who is as alone in the world as she is.

That day, she’ll lose everything in her life, and find the only real friend she may ever know.

Musical Interlude



Un classique avec un C majuscule! =)

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Tad Williams' modern classic The Dragonbone Chair is available for only 2.99$ here.

Here's the blurb:

With The Dragonbone Chair, Tad Williams introduced readers to the incredible fantasy world of Osten Ard. His beloved, internationally bestselling series Memory, Sorrow, and Thorn inspired a generation of modern fantasy writers, including George R.R. Martin, Patrick Rothfuss, and Christopher Paolini, and defined Tad Williams as one of the most important fantasy writers of our time.

This edition features a brand-new introduction from Tad Williams' editor as well as the original introduction from Williams himself!

BOOK ONE: THE DRAGONBONE CHAIR

A war fueled by the powers of dark sorcery is about to engulf the peaceful land of Osten Ard—for Prester John, the High King, lies dying. And with his death, the Storm King, the undead ruler of the elf-like Sithi, seizes the chance to regain his lost realm through a pact with the newly ascended king. Knowing the consequences of this bargain, the king’s younger brother joins with a small, scattered group of scholars, the League of the Scroll, to confront the true danger threatening Osten Ard.

Simon, a kitchen boy from the royal castle unknowingly apprenticed to a member of this League, will be sent on a quest that offers the only hope of salvation, a deadly riddle concerning long-lost swords of power. Compelled by fate and perilous magics, he must leave the only home he’s ever known and face enemies more terrifying than Osten Ard has ever seen, even as the land itself begins to die.

After the landmark Memory, Sorrow, and Thorn trilogy, the epic saga of Osten Ard continues with the brand-new novel, The Heart of What Was Lost. Then don’t miss the upcoming trilogy, The Last King of Osten Ard, beginning with The Witchwood Crown!

This week's New York Times Bestsellers (November 28th)

In hardcover:

James Luceno's Star Wars: Catalyst debuts at number 10.

In paperback:

Stephen King's The Bazaar of Bad Dreams is up one position, ending the week at number 8.

Ted Chiang's Story of Your Life and Others is up seven spots, finishing the week at number 8 (trade paperback).

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You can download James S. A. Corey's excellent Leviathan Wakes for only 2.99$ here.

Here's the blurb:

Welcome to the future. Humanity has colonized the solar system – Mars, the Moon, the Asteroid Belt and beyond – but the stars are still out of our reach.

Jim Holden is XO of an ice miner making runs from the rings of Saturn to the mining stations of the Belt. When he and his crew stumble upon a derelict ship, The Scopuli, they find themselves in possession of a secret they never wanted. A secret that someone is willing to kill for – and kill on a scale unfathomable to Jim and his crew. War is brewing in the system unless he can find out who left the ship and why.

Detective Miller is looking for a girl. One girl in a system of billions, but her parents have money and money talks. When the trail leads him to The Scopuli and rebel sympathizer, Holden, he realizes that this girl may be the key to everything.

Holden and Miller must thread the needle between the Earth government, the Outer Planet revolutionaries, and secretive corporations – and the odds are against them. But out in the Belt, the rules are different, and one small ship can change the fate of the universe
.

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Don't know for how long, but you can now download Stephen King's Mr. Mercedes for only 2.99$ here.

Here's the blurb:

WINNER OF THE 2015 EDGAR AWARD FOR BEST NOVEL

#1 New York Times bestseller! In a high-suspense race against time, three of the most unlikely heroes Stephen King has ever created try to stop a lone killer from blowing up thousands. “Mr. Mercedes is a rich, resonant, exceptionally readable accomplishment by a man who can write in whatever genre he chooses” (The Washington Post).

The stolen Mercedes emerges from the pre-dawn fog and plows through a crowd of men and women on line for a job fair in a distressed American city. Then the lone driver backs up, charges again, and speeds off, leaving eight dead and more wounded. The case goes unsolved and ex-cop Bill Hodges is out of hope when he gets a letter from a man who loved the feel of death under the Mercedes’s wheels…

Brady Hartsfield wants that rush again, but this time he’s going big, with an attack that would take down thousands—unless Hodges and two new unusual allies he picks up along the way can throw a wrench in Hartsfield’s diabolical plans. Stephen King takes off on a “nerve-shredding, pulse-pounding race against time” (Fort Worth Star-Telegram) with this acclaimed #1 bestselling thriller.


You can now get your hands on the digital edition of The Living Dead, an anthology edited by John Joseph Adams, for only 1.99$ here.

Here's the blurb:

"When there's no more room in hell, the dead will walk the earth!" From White Zombie to Dawn of the Dead, Resident Evil to World War Z, zombies have invaded popular culture, becoming the monsters that best express the fears and anxieties of the modern west. Gathering together the best zombie literature of the last three decades from many of today's most renowned authors of fantasy, speculative fiction, and horror, including Stephen King, Harlan Ellison, Robert Silverberg, George R. R. Martin, Clive Barker, Poppy Z. Brite, Neil Gaiman, Joe Hill, Laurell K. Hamilton, and Joe R. Lansdale, The Living Dead covers the broad spectrum of zombie fiction.

Quote of the Day

Trust is fleeting, while betrayal is timeless. Alas, life is crowded with lies. So be bloody, be brave, be happy. For at the end of every tale, nobody is who they seem to be. . .

- BRIAN LEE DURFEE, The Forgetting Moon (Canada, USA, Europe)

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Today only, you can get your hands on the digital edition of Joe Hill's The Fireman for only 3.99$ here.

Here's the blurb:

From the award-winning, New York Times bestselling author of NOS4A2 and Heart-Shaped Box comes a chilling novel about a worldwide pandemic of spontaneous combustion that threatens to reduce civilization to ashes and a band of improbable heroes who battle to save it, led by one powerful and enigmatic man known as the Fireman.

The fireman is coming. Stay cool.

No one knows exactly when it began or where it originated. A terrifying new plague is spreading like wildfire across the country, striking cities one by one: Boston, Detroit, Seattle. The doctors call it Draco Incendia Trychophyton. To everyone else it’s Dragonscale, a highly contagious, deadly spore that marks its hosts with beautiful black and gold marks across their bodies—before causing them to burst into flames. Millions are infected; blazes erupt everywhere. There is no antidote. No one is safe.

Harper Grayson, a compassionate, dedicated nurse as pragmatic as Mary Poppins, treated hundreds of infected patients before her hospital burned to the ground. Now she’s discovered the telltale gold-flecked marks on her skin. When the outbreak first began, she and her husband, Jakob, had made a pact: they would take matters into their own hands if they became infected. To Jakob’s dismay, Harper wants to live—at least until the fetus she is carrying comes to term. At the hospital, she witnessed infected mothers give birth to healthy babies and believes hers will be fine too. . . if she can live long enough to deliver the child.

Convinced that his do-gooding wife has made him sick, Jakob becomes unhinged, and eventually abandons her as their placid New England community collapses in terror. The chaos gives rise to ruthless Cremation Squads—armed, self-appointed posses roaming the streets and woods to exterminate those who they believe carry the spore. But Harper isn’t as alone as she fears: a mysterious and compelling stranger she briefly met at the hospital, a man in a dirty yellow fire fighter’s jacket, carrying a hooked iron bar, straddles the abyss between insanity and death. Known as The Fireman, he strolls the ruins of New Hampshire, a madman afflicted with Dragonscale who has learned to control the fire within himself, using it as a shield to protect the hunted . . . and as a weapon to avenge the wronged.

In the desperate season to come, as the world burns out of control, Harper must learn the Fireman’s secrets before her life—and that of her unborn child—goes up in smoke.