You can get your hands on the digital edition of Paul Kearney's excellent A Different Kingdom for only 2.99$ here. You can download it for 3.14$ in Canada and £2.48 in the UK.
Here's the blurb:
Michael Fay is a normal boy, living with his grandparents on their family farm in rural Ireland. In the woods—once thought safe and well-explored—there are wolves; and other, stranger things. He keeps them from his family, even his Aunt Rose, his closest friend, until the day he finds himself in the Other Place. There are wild people, and terrible monsters, and a girl called Cat. When the wolves follow him from the Other Place to his family’s doorstep, Michael must choose between locking the doors and looking away—or following Cat on an adventure that may take an entire lifetime in the Other Place. He will become a man, and a warrior, and confront the Devil himself: the terrible Dark Horseman...
You can now download Clive Barker's Weaveworld for only 0.99$ here. There is a price match in Canada and it's £0.99 in the UK.
Here's the blurb:
Here is storytelling on a grand scale — the stuff of which a classic is made. Weaveworld begins with a rug — a wondrous, magnificent rug — into which a world has been woven. It is the world of the Seerkind, a people more ancient than man, who possesses raptures — the power to make magic. In the last century they were hunted down by an unspeakable horror known as the Scourge, and, threatened with annihilation, they worked their strongest raptures to weave themselves and their culture into a rug for safekeeping. Since then, the rug has been guarded by human caretakers. The last of the caretakers has just died. Vying for possession of the rug is a spectrum of unforgettable characters: Suzanna, granddaughter of the last caretaker, who feels the pull of the Weaveworld long before she knows the extent of her own powers; Calhoun Mooney, a pigeon-raising clerk who finds the world he's always dreamed of in a fleeting glimpse of the rug; Immacolata, an exiled Seerkind witch intent on destroying her race even if it means calling back the Scourge; and her sidekick, Shadwell, the Salesman, who will sell the Weaveworld to the highest bidder. In the course of the novel the rug is unwoven, and we travel deep into the glorious raptures of the Weaveworld before we witness the final, cataclysmic struggle for its possession. Barker takes us to places where we have seldom been in fiction--places terrifying and miraculous, humorous, and profound. With keen psychological insight and prodigious invention, his trademark graphic vision balanced by a spirit of transcendent promise, Barker explores the darkness and the light, the magical and the monstrous, and celebrates the triumph of the imagination.